Fragments of the Past – Book I is a book to get lost in, a journey into a lost past that could have been and was not:a collection of myths, drawings, artefacts, poems and stories from the ancient continent of Askedoria.
Readers will find in it the pleasure of ancient tales. For Players and Storytellers of the RPG, it will be a source of inspiration and a treasure trove of information to experience even more intensely the fiery world surrounded by the Ophiotaurus Ocean.
What you will find inside:
90 pages and more than 40 illustrations.
A geographical description of Askedoria, the ancestral uses and customs of Iskuzai and Etoi.
Numerous artefacts and talismans related to the cult of the Twelve Gods.
Myths dedicated to Six of the Twelve Immortals: from the divine Phoeraia to the Twin Moons, the Green-Faced Goddesses.
The impious story of the tragic loves of the Prince-Mercenary Diosconis and the Oracle-Concubine Tumsilt of the Celestial Nomads.
Fragments of Knowledge
sources of inspiration
From Yourcenar to Tolkien, Fragments of the Past is in debt with the great artists and writers of the past. However, it owes its soul to the ancient coasts of Sicily, to Campania, Rhodes, Favignana, Gaeta and Sperlonga, to the stony inner Sardinia and its burning seas, to the luminous Naples whose beauty enchants, to Paestum whose nostalgia comforts, to Abruzzo where you can see the sunrise, to Morocco where the ruins of Volubilis still move the souls and to Egypt, the land of black mud and yellow stones, the beloved cradle of our masters with painted eyes.
Time consumes everything, but not Love.
Imagination and Realism
Fragments of the Past is a chimera, a work of fantasy that does not want to be a historically accurate description or a re-proposal of the ancient world. In Askedoria there are no peoples similar to the Greeks or the Phoenicians; there is no desire to recreate the Bronze Age’s archaic society faithfully. However, the intent is to dream all those pasts that were not and imagine a future that we don’t see yet.